As the art form gets older, larp is increasingly moving from an oral tradition to a written one. That has consequences.
Game Design: The Inside/Outside Story
Want to make your roleplaying game or larp more resonant? Here’s how the literary concept of inside and outside stories can help.
Game Design: Finding the Premise
Finding the premise is essential to designing a tight, narrative larp or freeform game. Come learn why it’s important, and how to do it.
How to Diversify Your Game, Larp, or Con
I get the question, “How do I get more diverse people to show up to my event?” a lot. Here’s my answer on how to foster inclusivity in gaming.
Three Ways to Organize a One-Shot Larp
Ever wanted to write and organize your own one-shot larp? Here are some different ways to structure the design team.
How to Become a Better Larper
Ever larped? Ever sucked? Try again. Larp again. Larp better.
Everything I learned at Knutpunkt 2014
Knutpunkt gets culturally appropriated, sweet new terminology, the supperreal state and all the hot new larps you can’t go to this year.
A Few Cool Things I Saw at Knutpunkt 2014
A few cool social things I saw at Knutpunkt 2014.
Pocket Guide to American Freeform Launches
My short ebook, Pocket Guide to American Freeform, which explains how to play, run, and write American freeform, launches at online retailers.
Knutepunkt for Noobs
Some stuff to consider if you’re a first time visitor to Knutepunkt, which is Knutpunkt this year, since it’s in Sweden.