Spurred by the post-Dreamation discussion, here’s most of the tactics and methods I’ve heard about for creating psychological safety in roleplaying games.
A Game Hack By Any Other Name
Hacking games is part and parcel of the indie gaming scene, and to a lesser extent, many live game communities. But what does “hacking” really mean, and why do it?
New in Larp: American Freeform and more
The American Freeform Bundle drops. Is edu-larp going to the White House? The D&D Campaign swapping dice for yoga and more!
Race in Larp: Some Initial Musings
I’ve noticed that there’s this one thing that everyone wants to get right in a larp. Organizers and designers want to get it right so much—and the complementary fear of getting it wrong is so strong—that it seems that organizers
Organizer Fatigue: Larp’s canary in the coal mine
You’ve heard the story before: so and so loved larp and organized a trillion events. Until they didn’t. The story of organizer fatigue and its possible cures.
How to Run a Post-Larp Debrief
Post-larp debriefs help players process their experiences and strengthen player community. My quick and dirty guide to this steal-able Nordic technique.
New In Larp: November 2013
Palestinian larp in Finland, Polish conference proceedings, awesome photos of Swedish larpers, and of course, American Freeform in this installment of New in Larp.
How to Plan a Basic Pre-Larp Workshop
Ever wanted to add a pre-larp workshop to your game, but didn’t know how? Here’s my quick and dirty, er…detailed and possibly helpful guide.
Introducing American Freeform
An effort at defining the new genre of American Freeform.
Stockholm Scenario Festival: Super-Nordic Roleplaying
A visit to the wonderful Stockholm Scenario Festival, and a play report from the mind-blowing symbolic black box larp White Death.