Photo Credit: J.R. Blackwell
She holds an MS in journalism from Columbia University and an MFA in fiction writing from Emerson College. In 2013, 2015, and 2016 she was awarded residencies to the Yaddo colony.
Lizzie has given keynotes, talks, and workshops on everything from medical grotesqueries, to the patient experience and physicality in immersive theater. She’s spoken to classes at Duke, Northeastern, Columbia University’s Journalism School, Penn State Altoona, and Harvard, at Boston’s first AlterConf, and to conferences in Denmark, Poland, Norway, Sweden, Finland, and all over the US as well as to professional associations such as the Association for Clinical Pathologists and the Medical and Scientific Librarians of Long Island. In April 2016, she gave a TEDx talk titled “Not Your Average Patient” at the College of William & Mary. She’s also made televised appearances on the Today Show, HuffingtonPost Live, and All In with Chris Hayes.
Hereditary Breast Cancer
In 2010, at age 28, Lizzie cut off her healthy breasts to reduce her astronomical chances of developing breast cancer, since she has a harmful BRCA mutation that carries with it high risks for breast and ovarian cancer.
In Pandora’s DNA she uses her family’s experience to frame a larger story about the so-called breast cancer genes, exploring the morass of legal quandaries, scientific developments, medical breakthroughs, and ethical concerns that surround the BRCA mutations. Drawing from more than 200 documentary sources, and more than 40 interviews with patients, family members, and experts, Pandora’s DNA relates the troubling history of prophylactic surgery, the storied origins of the boob job and the landmark lawsuit against Myriad Genetics, which held patents on the BRCA genes every human carries in their body until the Supreme Court overturned them in 2013.
Lizzie has been designing, researching, and writing about analog experience design since 2008. She has served as a consultant to New York-based theater groups, theater teachers, and game design professors. Her research interests include community-building, inclusion, and psychological safety in analog roleplaying games. She also designs short, realist experiences aimed at letting you walk a mile in someone else’s shoes. Her games have been played all over the world.
She’s organized numerous conventions and experiences across the US. Her most recent work is as a programming coordinator for Living Games Austin, and as co-editor and contributor for the #Feminism anthology, which collects 34 nano-games written by feminists from eleven countries.
You can read more about her designs and writing on her games page.