The Wyrd Con Book, edited by Sarah Lynne Bowman and Aaron Vanek is out. The book is an anthology of essays about gaming and larp put out by California’s Wyrd Con convention. It’s available for free download here. I’ve got
New in larp: The Norwegians organize a larpwriter summer school in Lithuania; Annika Waern wonders whether stories emerge out of video games in the dope-est blog entry I’ve read in a long time, and Leaving Mundania ends up in The Daily Beast and Washington Post!
Come out of the larp closet in three easy steps: explain it to non-gamers using analogy, own it and forget about the haters, documentation doesn’t hurt. Advice from seasoned gamers.
After my stop in Denmark for Fastaval, I headed to Helsinki to participate in Solmukohta, the Finnish installation of the Knutepunkt conference that rotates its way around the Nordic capitals, changing its name according to the local languages. The event
The first stop on my crazy Nordic tour was Fastaval, a convention devoted to board-gaming, larps, and freeform games. What are freeform games, you ask? No one knows for sure. They are sort of like tabletop games, except you sometimes
Why on earth do people larp? Lots of reasons. Hear them from the giant, animatronic horses’ mouths.
Do you prefer one-shot or campaign larps? The experts weigh in on what they like and why.
You’ve got to know when to hold ’em and know when to fold ’em. Tips from experts on how to know when it’s time to retire your character.
So, you’ve created a character and rolled up to your local larp: what then? Experts from the U.S. and beyond talk about how to create a satisfying character arc.
Tips on how to find the right larp for you.