My three-part essay, “Performing the Real,” is out on the Peabody Essex Museum’s website for their forthcoming exhibit Playtime. I had the pleasure of consulting on Playtime last year. The essay explores larp, how larp uses alibi, and the differences between theater
Wired recently interviewed me, along with writer Stephanie M. Grossman and larpwright Ben Books Schwartz for its Geeks’ Guide to the Galaxy podcast. You can listen at the link. Now Is a Good Time to Start Living Like a Wizard
If you want to make your larp less racist, here are a few things to consider, design-wise.
I’ve noticed that there’s this one thing that everyone wants to get right in a larp. Organizers and designers want to get it right so much—and the complementary fear of getting it wrong is so strong—that it seems that organizers
You’ve heard the story before: so and so loved larp and organized a trillion events. Until they didn’t. The story of organizer fatigue and its possible cures.
Ever wanted to add a pre-larp workshop to your game, but didn’t know how? Here’s my quick and dirty, er…detailed and possibly helpful guide.
The larp world in the US and beyond is exploding with awesome art-larpy goodness. Here’s a massive list of all the new cons, larps, and thought pieces you’ve just got to check out.
This year’s Knutebooks — the books of larp theory put out each year by the pan-Nordic convention Knutebook — are out and available for free download here. Edited by Karete Jacobsen Meland & Katrine Øverlie Svela, this year’s trio of tomes
Some thoughts on tone and how to win Internet arguments, inspired by the debates around gender and inclusion after Knutepunkt 2013.
American Jerkform, a new school of bee-filled gaming is back, with a brand new set of completely unplayable games.